Conceptual model of mobile applications
Introduction of the various screen types required to develop a mobile application with GeneXus, in addition to the objects that implement them and the relations between them.
Introduction of the various screen types required to develop a mobile application with GeneXus, in addition to the objects that implement them and the relations between them.
Simple exercises that will enable you to test several concepts relative to the version of GeneXus 17 for mobile smart devices.
The practice material consists of a simplified version of the EventDay application which is the study subject in the videos.
GeneXus Trial | Guide: ”Installation and first run of GeneXus Trial” | |||||
Guide: ”Installing and first running the Android SDK" |