Transition effects among objects
How to achieve different transitions upon entering and exiting the screen of an object (fade, push up, push down, push left, etc.), both in design time and in runtime.
How to achieve different transitions upon entering and exiting the screen of an object (fade, push up, push down, push left, etc.), both in design time and in runtime.
Simple exercises that will enable you to test several concepts relative to the version of GeneXus 17 for mobile smart devices.
The practice material consists of a simplified version of the EventDay application which is the study subject in the videos.
GeneXus Trial | Guide: ”Installation and first run of GeneXus Trial” | |||||
Guide: ”Installing and first running the Android SDK" |