Transitions between objects in a mobile application
Applies to: Evolution 3.
How to achieve different transitions upon entering and exiting the screen of an object (fade, push up, push down, push left, etc.), both in design time and in runtime.
Applies to: Evolution 3.
How to achieve different transitions upon entering and exiting the screen of an object (fade, push up, push down, push left, etc.), both in design time and in runtime.