Tutorial: How to model and use a Design System in GeneXus

How to model a Design System from scratch

We have to design a web application and a native one for a travel agency. How do we express the screen design in GeneXus with the new Design System object? In this talk we will build a solution in a few minutes, modeling the design in GeneXus. The main objective is to present this innovation, a new way to model design that is incorporated into GeneXus to reduce the gap between designers and developers. All of this against the general backdrop that applies to the entire GeneXus philosophy: how to express the most while saying the least.


 
 

Presentation

Get into the ways of modeling the Design System of your application in GeneXus. From videos and documentation you will be able to get a sufficiently clear idea of the ways in which GeneXus solves the design of the User Interface of your multiexperience application with low-code.

Then you can delve into each topic from our wiki.

It is not a course per se, but rather a thematic approach. So it is not practical. However, the language of the Design System object is presented at some level of detail.

Prerequisites: Basic knowledge of GeneXus for web development, Angular web, and/or mobile native in terms of frontend.

Aimed at: GeneXus developers who are looking for an approach to frontend development in GeneXus, particularly design.